{"name":"Magical Shorthand","type":"Trait","trigger":"","tags":"Pathfinder 2e, Arcana, Nature, Occultism, Religion, General Feat 2","slot":"General Feat 2","requirements":"expert in Arcana, Nature, Occultism, or Religion","description":"Learning spells comes easily to you. If you\u2019re an expert in a tradition\u2019s associated skill, you take 10 minutes per spell level to learn a spell of that tradition, rather than 1 hour per spell level. If you fail to learn the spell, you can try again after 1 week or after you gain a level, whichever comes first. If you\u2019re a master in the tradition\u2019s associated skill, learning a spell takes 5 minutes per spell level, and if you\u2019re legendary, it takes 1 minute per spell level.\r\n\r\nYou can use downtime to learn and inscribe new spells. This works as if you were using Earn Income with the tradition\u2019s associated skill, but instead of gaining money, you choose a spell available to you to learn and gain a discount on learning it, learning it for free if your earned income equals or exceeds its cost.","specific_applications":"","performance":"","isShared":"on","templateId":"2025","blockId":"245526"}