{"name":"Human Bard","class":"Bard","level":"5","background":"Entertainer","race":"Human","alignment":"","proficiency_bonus":"3","strength":"9","dexterity":"14","constitution":"14","intelligence":"14","wisdom":"12","charisma":"18","str_save":"-1","dex_save":"5","con_save":"2","int_save":"2","wis_save":"1","cha_save":"7","hit_die":"8","total_hit_dice":"5","acrobatics":"5","animal_handling":"2","arcana":"3","athletics":"0","deception":"5","history":"5","insight":"2","intimidation":"5","investigation":"3","medicine":"2","nature":"3","perception":"4","performance":"10","persuasion":"10","religion":"3","sleight_of_hands":"3","stealth":"3","survival":"2","proficiencies":"Acrobatics, History, Perception, Performance, Persuasion","armor_class":"14","hit_points":"50","initiative":"3","speed":"30","proficiences_and_languages":"Light Armor\r\nSimple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords\r\nDisguise Kit, 4 Types of Musical Instruments.","attacks":"Rapier | [roll: 1d20+5] | [roll: 1d8+2]\r\nDagger | [roll: 1d20+5] | [roll: 1d4+2]","spellcasting":"Spell Attack | [roll: 1d20+7]\r\nSpell DC | 15\r\nBardic Inspiration | 3d8","equipment":"Leather Armor\r\nRapier\r\nDagger\r\nEntertainer's Pack\r\nAny 2 Musical Instruments\r\nA favor from an admirer\r\nCostume\r\nBelt Pouch","personality_trait":"","ideal":"","bond":"","flaw":"","features_and_traits":"Languages:\r\n- Common\r\n- One Extra Language\r\n\r\nEntertainer Feature:\r\n- Your performances tend to make people like you, and you can always find somewhere to perform.\r\n\r\nBard Features:\r\n- Inspire an ally within 60 feet, giving them a bonus 1d8 on one ability check, attack roll, or save (up to CHA modifier times per day).\r\n- Gain half your proficiency bonus on ability checks you aren't proficient in.\r\n- You can perform during a short rest to cause an ally or yourself to gain an additional 1d6 hp (once) if healed during the rest.\r\n- Gain double proficiency with Performance and Persuasion.\r\n\r\nBard Archetype: Glamour\r\n- You can spend a sue of Bardic Inspiration as a bonus action to allow CHA mod creatures within 60 feet that can see you to move their speed without provoking as a reaction and grant them 8 temp hp (see rules).\r\n- Once per rest you can attempt to charm up to CHA mod creatures in your audience (see rules).\r\n- Regain Bardic Inspiration with short rest.","total_spell_slots_1":"4","total_spell_slots_2":"3","total_spell_slots_3":"2","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"Class, Human, Bard","templateId":"404","blockId":"259612","isShared":"on"}