{"name":"Rando","class":"cleric\/rogue","level":"1\/4","background":"charlatan","race":"tiefling","alignment":"","proficiency_bonus":"3","strength":"14","dexterity":"18","constitution":"15","intelligence":"18","wisdom":"11","charisma":"18","str_save":"","dex_save":"15","con_save":"","int_save":"15","wis_save":"12","cha_save":"15","hit_die":"8","total_hit_dice":"5","acrobatics":"4","animal_handling":"0","arcana":"4","athletics":"2","deception":"10","history":"4","insight":"0","intimidation":"4","investigation":"7","medicine":"0","nature":"4","perception":"3","performance":"4","persuasion":"7","religion":"4","sleight_of_hands":"7","stealth":"10","survival":"0","proficiencies":"Stealth, Slight of Hand, Persuasion, Perception, Investigation, Deception (2x)","armor_class":"13","hit_points":"43","initiative":"4","speed":"30","proficiences_and_languages":"Thieves tools\r\nDisguise kit\r\nForgery Kit\r\nYou can speak, read, and write Common and Infernal.\r\nArmor: Light armor\r\nWeapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords","attacks":"Rapier | [roll:1d20+5] | [roll:1d8+5] \r\nShortsword | [roll:1d20+5] | [roll:1d6+5] \r\nDagger | [roll:1d20+5] | [roll:1d4+5] ","spellcasting":"Frost bite| [roll:1d20+2] | [roll:1d8+2] \r\nRay of Frost| Constitution Save: 13 | [roll:2d8+7] \r\nIce Knife| [roll:1d20+7] | [roll:1d10+7] | Dex Save: 15 | [roll:2d6+7]\r\nSilent Image| Intelligence Check if Investigated: 15 \r\nCharm Person| Wisdom Save: 11\r\n","equipment":"Thieves tools | [roll:1d20+7]\r\nDisguise kit | [roll:1d20+7]","personality_trait":"","ideal":"","bond":"","flaw":"","features_and_traits":"Hellish Rebuke (1 per long rest) | Dex Save : 15 | [roll: 2d10+7]\r\nThaumaturgy Cantrip\r\nResistant to Fire Damage\r\nSneak Attack: Once per turn, you can deal an extra 3d6 damage to one creature you hit with an attack if you have advantage on the attack roll (Rapier or Finessed weapons).You don\u2019t need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn\u2019t incapacitated, and you don\u2019t have disadvantage on the attack roll.\r\nCunning Action: You can take a bonus action on each of your turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.\r\nUncanny Dodge: when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack\u2019s damage against you.\r\nBlessing of the Trickster: you can use your action to touch a willing creature other than yourself to give it advantage on Dexterity (Stealth) checks. This blessing lasts for 1 hour or until you use this feature again.","total_spell_slots_1":"3wizard \/2cleric","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"82,113, 170,166","class_features":"299556, 139120, 166904","creatures_and_mounts":"199","possessions_and_property":"","racestatblock":"22129","retinue":"","spellbook_0_level_spells":"169260,169248, 169938","spellbook_1_level_spells":"172253,172422,170051,172261","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"358611"}