{"name":"Captain Clifgrim Darkbeard","class":"Fighter","level":"1","background":"Pirate","race":"Dwarf","alignment":"True Neutral","proficiency_bonus":"2","strength":"18","dexterity":"11","constitution":"14","intelligence":"11","wisdom":"6","charisma":"10","str_save":"4","dex_save":"0","con_save":"4","int_save":"0","wis_save":"-2","cha_save":"0","hit_die":"10","total_hit_dice":"1","acrobatics":"0","animal_handling":"-2","arcana":"0","athletics":"5","deception":"0","history":"0","insight":"-2","intimidation":"2","investigation":"0","medicine":"-2","nature":"0","perception":"0","performance":"0","persuasion":"2","religion":"0","sleight_of_hands":"0","stealth":"0","survival":"-2","proficiencies":"Languages: Can speak read and write common and dwarvish.\r\nProficient in all armor and shields\r\nProficient in all simple weapons and all martial weapons\r\nProficient with water vehicles and navigator's tools\r\n","armor_class":"18","hit_points":"12","initiative":"0","speed":"25 feet","proficiences_and_languages":"Ships Passage: when you need to you can secure passage for you and your traveling companions","attacks":"Fighting style: Protection: When a creature you can see attacks someone other than you that is within 5 feet you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.\r\nSecond Wind: On your turn, bonus action to regain hit points = to 1d10 plus your level. You can only use this once per rest. \r\n","spellcasting":"","equipment":"Chainmail (chainmail give you disadvantage on all stealth rolls)\r\nShield and scimitar\r\nCrossbow and 20 bolts (Can shoot 80 feet or 320 feet with disadvantage)\r\nDungeoneers pack\r\nClub, 50 feet of silk rope, a lucky charm, set of common clothes, and 10 gold\r\n","personality_trait":"I never pass up a friendly wager.","ideal":"I'm commited to my crewmates, not ideals.","bond":"Ruthless pirates murdered my crewmates, plundered my ship and let me to die. Vengeance will be mine.","flaw":"Once i start drinking, It's hard for me to stop.","features_and_traits":"Dark Vision (up to 60 feet)\r\nDwarven Resilience (Advantage on saving throws against poison and resilience against poison damage)\r\nDwarven Combat Training (Proficency with the battle axe, hand axe and warhammer)\r\nProficiency with Smith's tools \r\nStone Cunning (whenever you make a history check related to the history of stone work, you are considered proficient in the history skill and add double to your proficiency bonus for the check)\r\n","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","templateId":"404","blockId":"366926","isShared":"on"}