{"name":"Hail of Thorns","spell_level":"1-level","school":"Conjuration","classes":"Ranger","casting_time":"1 bonus action","range":"Self","duration":"Concentration, up to 1 minute","components":"V","materials":"","requires_concentration":"1","spell_description":"The next time you hit a creature with a ranged weapon attack before the spell ends, this spell creates a rain of thorns that sprouts from your ranged weapon or ammunition. In addition to the normal effect of the attack, the target of the attack and each creature within 5 feet of it must make a Dexterity saving throw. A creature takes 1d10 piercing damage on a failed save, or half as much damage on a successful one.","higher_levels":"If you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st (to a maximum of 6d10).\r\n","source":"PHB: P. 249","ritual":"","tags":"Spell, Ranger, 1st level, Conjuration, PHB, Batmansdarkgame","templateId":"3000","blockId":"374165","isShared":"on"}