{"name":"Acolyte","race":"Any Humanoid Race","profession":"Usually Priest","challenge_rating":"1\/4","proficiency_bonus":"","size":"Medium","languages":"One Language, usually Common (depends on Race chosen)","alignment":"Any","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"10","hit_points":"9 (2d8) [roll:2d8]","strength":"10","dexterity":"10","constitution":"10","intelligence":"10","wisdom":"14","charisma":"11","movement_units":"","base_movement":"30","fly_movement":"0","burrow_movement":"0","hover_movement":"0","swim_movement":"10","climb_movement":"15","senses":"","skills":"Medicine +4 [roll:1d20+4], Religion +2 [roll:1d20+2]\r\n","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks [roll:1d20+4]). The acolyte has the following cleric spells prepared:","cast_at_will":"[b]Cantrips:[\/b] light, sacred flame [roll:1d8], thaumaturgy\r\n\r\n[b]1st level [\/b][i](3 slots)[\/i][b]:[\/b] bless, cure wounds [roll:1d8+2], sanctuary","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"","actions":"[h4]Club[\/h4]\r\n[i][b]Melee Weapon Attack:[\/b][\/i] +2 to hit, reach 5 ft., one target. [roll:1d20+2]\r\n[i][b]Hit:[\/b][\/i] 2 (1d4) bludgeoning damage. [roll:1d4]\r\n","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","source":"","tags":"NPC, acolyte, humanoid","isShared":"on","templateId":"3087","blockId":"376323","world":"acc73357-5b02-42a1-9aac-13a1908e509e","folder":"2406"}