{"name":"Priest","race":"Any Humanoid Race","profession":"Priest","challenge_rating":"2","proficiency_bonus":"","size":"Medium","languages":"Any two, usually know Common (depends on Race chosen)","alignment":"Any","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"13 (chain shirt)","hit_points":"27 (5d8+5) [roll:5d8+5]","strength":"10","dexterity":"10","constitution":"12","intelligence":"13","wisdom":"16","charisma":"13","movement_units":"","base_movement":"30","fly_movement":"0","burrow_movement":"0","hover_movement":"0","swim_movement":"10","climb_movement":"15","senses":"","skills":"Medicine +7 [roll:1d20+7], Persuasion +3 [roll:1d20+3], Religion +5 [roll:1d20+5]\r\n","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"The priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks [roll:1d20+5]). The priest has the following cleric spells prepared:","cast_at_will":"[b]Cantrips: [\/b]light, sacred flame [roll:1d8], thaumaturgy\r\n\r\n[b]1st level [\/b][i](4 slots)[\/i][b]: [\/b]cure wounds [roll:1d8+3], guiding bolt [roll:4d6] (2nd lvl slot [roll:5d6], 3rd lvl slot [roll:6d6]), sanctuary\r\n\r\n[b]2nd level [\/b][i](3slots)[\/i][b]: [\/b]lesser restoration, spiritual weapon [roll:1d8+3]\r\n\r\n[b]3rd level [\/b][i](2 slots)[\/i][b]: [\/b]dispel magic, spirit guardians [roll:3d8]","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[h4]Divine Eminence[\/h4]\r\nAs a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) [roll:3d6] radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each lovel above 1st. (2nd lvl [roll:4d6], 3rd lvl [roll:5d6])","actions":"[h4]Mace[\/h4]\r\n[i][b]Melee Weapon Attack:[\/b] [\/i]+2 to hit, reach 5 ft., one target. [roll:1d20+2]\r\n[i][b]Hit:[\/b][\/i] 3 (1d6) bludgeoning damage. [roll:1d6]\r\n","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","source":"","tags":"NPC, priest, humanoid","isShared":"on","templateId":"3087","blockId":"376335","world":"acc73357-5b02-42a1-9aac-13a1908e509e","folder":"2406"}