{"name":"Squaw","class":"Rouge","level":"1","background":"Criminal \/ Spy","race":"Kenku","alignment":"Chaotic Neutral","proficiency_bonus":"+2","strength":"13","dexterity":"16","constitution":"15","intelligence":"10","wisdom":"13","charisma":"7","str_save":"+1","dex_save":"+5","con_save":"+2","int_save":"5","wis_save":"+1","cha_save":"-1","hit_die":"8","total_hit_dice":"2","acrobatics":"5","animal_handling":"1","arcana":"0","athletics":"3","deception":"1","history":"0","insight":"3","intimidation":"3","investigation":"2","medicine":"1","nature":"0","perception":"1","performance":"-1","persuasion":"-1","religion":"0","sleight_of_hands":"5","stealth":"5","survival":"1","proficiencies":"Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Sleight of Hand, Stealth","armor_class":"14","hit_points":"17","initiative":"+3","speed":"30ft","proficiences_and_languages":"    Armor      |       Weapons      |       Tools      |       Languages\r\n---------------------------------------------------------------------------------------------------\r\nLight Armor         Crossbows          Dice Set               Auran\r\n                             Hand            Disguise Kit           Common\r\n                          Longsword      Thieves' Tools       Thieves' Cant\r\n                             Rapier\r\n                          Shortsword\r\n                       Simple Weapons","attacks":"Weapon          |          Attack          |          Damage\r\n-------------------------------------------------------------------------------------\r\nDagger                     [1d20+2]                   [1d4+2]\r\nDagger                     [1d20+2]                   [1d4+2]\r\nShort-sword              [1d20+2]                    [1d6+]\r\nShort-bow                 [1d20+2]                    [1d6+]","spellcasting":"Money\r\n\r\nGold:  18\r\nSilver: 13","equipment":"Arrows                                               1lb.      20       1         Damage, Combat\r\nBackpack                                           5lb.      1        2         Container\r\nBall Bearings (bag of 1,000)                  2lb.   1000     1         Control, Utility, Combat\r\nBell                                                               1        1         Communication, Utility\r\nCandle                                                           1     0.01       Utility, Exploration, Consumable\r\nClothes, Common                                3lb.      1     0.5         Social, Outerwear\r\nCrowbar                                              10lb.     2       4         Utility, Exploration\r\nDagger                                                1lb.      2 Simple, Finesse, Light, Thrown, Range(20\/60)\r\nHammer                                              3lb.      1       1         Utility\r\nLantern, Hooded                                   2lb.      1       5         Utility, Exploration\r\nLeather Armor                                      10lb.   10                 AC 11\r\nOil (flask)                                             2lb.      2      0.2       Damage, Utility, Combat\r\nPiton                                                   2.5lb.   10     0.5       Utility\r\nRapier                                                  2lb.      1\r\nRations (1 day)                                    10lb.     5      2.5       Social, Utility, Consumable\r\nRope, Hempen (50 feet)                        10lb.    1        1         Utility, Exploration\r\nShortbow  Range (80\/320)                      2lb.     25    Simple, Ammunition, Range, Two-Handed, \r\nShortsword                                           2lb.     10                 Martial, Finesse, Light\r\nString                                                             10                 Utility\r\nThieves' Tools                                        1lb.     1      25         Utility, Exploration\r\nTinderbox                                              1lb.     1      0.5        Utility, Exploration\r\nWaterskin                                              5lb.    10     2          Container","personality_trait":"The first thing I do in a new place is note the locations of everything valuable - or where such thing could be hidden.\r\nI have a hard time staying calm, depending on what the situation is.","ideal":"People. I am loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care.","bond":"Someone I love died because of a mistake I made. That will never happen again","flaw":"If there's a plan, I will try to remember it. I have a semi-weak memory.\r\nMy name is basically a war cry that attracts the Kenku race, but due to my speech impediment, I cannot tell my friends.","features_and_traits":"Expert Forgery\r\nMimicry\r\nKenku Training: Acrobatics, Sleight of Hand\r\n\r\nExpertise: Thieves' Tools, Intimidation\r\nSneak Attack:\r\nBeginning at 1st level, you know how to strike subtly and exploit a foe\u2019s distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon.\r\nYou don\u2019t need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn\u2019t incapacitated, and you don\u2019t have disadvantage on the attack roll.\r\nThe amount of the extra damage increases as you gain levels in this class, as shown in the Sneak Attack column of the Rogue table.\r\nThieves' Cant:\r\nDuring your rogue training you learned thieves\u2019 cant, a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation. Only another creature that knows thieves\u2019 cant understands such messages. It takes four times longer to convey such a message than it does to speak the same idea plainly.\r\nIn addition, you understand a set of secret signs and symbols used to convey short, simple messages, such as whether an area is dangerous or the territory of a thieves\u2019 guild, whether loot is nearby, or whether the people in an area are easy marks or will provide a safe house for thieves on the run.\r\nCunning Action:\r\nStarting at 2nd level, your quick thinking and agility allow you to move and act quickly. You can take a bonus action on each of your turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"Hit PointsPHB, pg. 95\r\nProficienciesPHB, pg. 95\r\nIntimidation\r\nInsight\r\nInvestigation\r\nAthletics\r\nExpertise: Thieves' Tools, Intimidation\r\n\r\nSneak Attack    1d6\r\nOnce per turn, you can deal an extra 1d6 damage to one creature you hit with an attack with a finesse or ranged weapon if you have advantage on the attack roll. You don\u2019t need advantage on the attack roll if another enemy of the target is within 5 ft. of it, that enemy isn\u2019t incapacitated, and you don\u2019t have disadvantage on the attack roll.\r\nSneak Attack: (No Action)\r\n\r\nThieves\u2019 Cant\r\nYou have learned thieves\u2019 cant, a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation. It takes four times longer to convey such a message than it does to speak the same idea plainly.","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"Kenku","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"411707","world":""}