{"name":"Loxodon","abilityscores":"+2 con","size":"Large","speed":"30ft","languages":"Loxodon mostly Speak Djijendo, but those who travel and bargain, also speak Drifter.","features":"[b]Size[\/b] Adult Loxodon grow between a Size of 2.5 and 3.5 Meters tall.\r\n\r\n[b]Natural Armor[\/b] you have tick leathery skin. when you aren't wearing armor, your AC is 12 + your constitution modifier. You can use your natural Armor to determine your AC if your the Armor you wear would leave you with a lower AC. A shield's benefits apply as normal while you use your natural armor.\r\n[br]\r\n[b]Loxodon Serenity[\/b] you have advantage on saving throws against being charmed or frightened\r\n\r\n[b]Tribe traits[\/b] Choose a tribe from which your Loxodon character is from.\r\n[br]\r\n\r\n[i][b]Whitesnout[\/b][\/i] Your charisma modifier is increased by 1.\r\n[br]\r\n[b]Diplomat's tongue [\/b]You have proficiency in the intimidation and persuasion skills.\r\n[br]\r\n[b]Trunk[\/b]*\r\n[br]\r\n[br]\r\n\r\n[i][b]Wartusk[\/b] [\/i]Your strength modifier is increased by 1\r\n[br]\r\n[b]Warrior's resolve[\/b] You have proficiency in the intimidation and athletics skills.\r\n[br]\r\n[b]Tusks[\/b]**\r\n[br]\r\n[br]\r\n\r\n[b][i]Sitters [\/i][\/b]Your wisdom modifier is increased by 1\r\n[br]\r\n[b]Elder's wisdom[\/b] You have proficiency in the insight and persuasion skills.\r\n[br]\r\n[b]Trunk[\/b]*\r\n[br]\r\n[br]\r\n[i][b]Spearcarvers[\/b][\/i] Your wisdom modifier is increased by 1\r\n[br]\r\n[b]Guard's Patience[\/b] You have proficieny in the survival and perception skills\r\n[br]\r\n[b]Tusks[\/b]**\r\n[br]\r\n[br]\r\n\r\n[b]*Trunk[\/b] You can grasp things with your trunk, and you can use it as a snorkel. It has a reach of 5 feet and it can lift a number of pounds equal to five times your strength score. You can use it to do the followoing simple tasks: lift, drop, hold, push, or pull an object or creature; or make an unarmed struke, Your DM might allow other simple tasks to be added to that list of options. Your trunk can't wield weapons or shields or do anything that requires manual precision, such as using tools or magic items.\r\n\r\n[b]**Tusks[\/b] Your tusks are natural melee weapons, which you can use to make unarmed strikes. If you hit with them you deal piercing damage equal to 1d6 + your strength modifier, instead of the bludgeoning damage normal for an unarmed strike.","tabledata":"","tags":"","isShared":"on","templateId":"23","blockId":"413790"}