{"name":"Spirit's Interference","type":"Single Action","trigger":"","tags":"Pathfinder 2e, Class Feat, Divine, Spirit Instinct 6, Necromancy, Rage, Core","slot":"Class Feat 6","requirements":"","description":"You call forth protective spirits to ward off ranged attacks.\u00a0","specific_applications":"Until\u00a0your rage ends, anyone making a ranged attack against you must\u00a0succeed at a DC 5 flat check or the attack misses with no effect.","performance":"","templateId":"2025","blockId":"426440","world":"f10ab956-7990-4a3e-8e28-6ffb37472cda","folder":"","isShared":"on"}