{"name":"Champion General","race":"Champion","profession":"","cr":"","size":"Medium","languages":"Telepathic","alignment":"Any","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","ac":"12","hitpoints":"33","strength":"18","dexterity":"15","constitution":"13","intelligence":"15","wisdom":"12","charisma":"16","movement":"50","fly":"","burrow":"","hover":"","swim":"","climb":"","senses":"","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"Charmed (Reistant)","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"Move normally through rough terrain. Champions leave no tracks. They can travel for 12 hours without getting exhausted.","actions":"Hooves: Melee Attack: +4 to hit. Damage: 2d6+4 Bludgeoning\r\nBite: Melee Attack: +3 to hit. Damage: 2d4+2 Piercing","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","templateId":"22","blockId":"432956","world":"6e80aa2f-d9e8-4bdf-9f26-bb39985d0c57","folder":"","isShared":"on"}