{"name":"Bolverk Gearmaker","class":"Rogue","level":"3","background":"Urchin","race":"Gnome (Deep)","alignment":"Neutral Good","proficiency_bonus":"2","strength":"11","dexterity":"15","constitution":"12","intelligence":"15","wisdom":"11","charisma":"11","str_save":"0","dex_save":"4","con_save":"1","int_save":"4","wis_save":"0","cha_save":"0","hit_die":"8","total_hit_dice":"2","acrobatics":"2","animal_handling":"0","arcana":"2","athletics":"0","deception":"0","history":"2","insight":"0","intimidation":"0","investigation":"4","medicine":"0","nature":"0","perception":"2","performance":"0","persuasion":"0","religion":"2","sleight_of_hands":"6","stealth":"4","survival":"0","proficiencies":"Thieves Tools (triple proficient)\r\nDisguise Kit(proficient)\r\nLight Armour\r\nSimple weapons, hand crossbows, longswords, rapiers, shortswords","armor_class":"13","hit_points":"19","initiative":"2","speed":"25","proficiences_and_languages":"\r\nLANG: Common, Gnomish, and Undercommon, Thieves Cant\r\n\r\nArmour-Light\r\nWeapons-simple, hand crossbows, longswords, rapiers, shortswords\r\n\r\nThieves' Tools (+4): file, lockpicks, small mirror mounted on handle, set of narrow scissors, pair of pliers. Disarm traps and open locks\r\n\r\nDisguise Kit(+2)","attacks":"Weapon | Attack | Damage\r\n\r\nRapier (Finesse) | D20 +4 | 1D8 Piercing +4\r\nShortbow (80\/320) | D20 + 2 |1D6 +2\r\nDaggers (x2) |D20 + 4 | 1D4 (+4)\r\n\r\n\r\n","spellcasting":"","equipment":"65GP\r\n\r\nLeather armour(11+dex)\r\n1000 ball bearings\r\n10ft string\r\nbell\r\n5 candles\r\ncrowbar\r\nhammer\r\n10 pitons\r\nhooded lantern\r\n2 flasks oil\r\ntinderbox\r\nwaterskin\r\n50 ft hemp rope","personality_trait":"","ideal":"","bond":"","flaw":"","features_and_traits":"Superior Darkvision- dim as bright and dark as dim for 120 ft\r\n\r\nGnome Cunning-advantage on all INT, WIS, and CHA saving throws against magic\r\n\r\nStone Camo-adv on stealth checks to hide in rocky terrain\r\n\r\nExpertise-Thieves Tools, Sleight of Hand\r\n\r\nCunning Action- use bonus action on each turn to Dash, Disengage, or Hide, Sleight of hand check, use thieves tools to disarm trap or open lock, take Use an Object action\r\n\r\nsneak attack 2D6-once per turn, deal extra damage to one creature  I hit with attack if I have advantage on attack role and use finesse or ranged attack. Don't need advantage if target is within 5 ft of its enemy that isn't incapacitated and I don't have disadvantage","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"479229","world":""}