{"name":"Sleep","level":"1","school":"Enchantment","traits":"Enchantment, Incapacitation, Mental, Sleep","tradition_arcane":"1","tradition_divine":"0","tradition_occult":"1","tradition_primal":"0","component_material":"0","component_somatic":"1","component_verbal":"1","component_focus":"0","cast":"2 Actions","range":"30 feet","target":"5 foot burst","duration":"","saving_throw":"Will","description":" Each creature in the area becomes drowsy and might fall asleep. A creature that falls unconscious from this spell doesn\u2019t fall prone or release what it\u2019s holding. This spell doesn\u2019t prevent creatures from waking up due to a successful Perception check, limiting its utility in combat.[br]\r\n[br]\r\nCritical Success The creature is unaffected.[br]\r\nSuccess The creature takes a \u20131 status penalty to Perception checks for 1 round.[br]\r\nFailure The creature falls unconscious. If it\u2019s still unconscious after 1 minute, it wakes up automatically.[br]\r\nCritical Failure The creature falls unconscious. If it\u2019s still unconscious after 1 hour, it wakes up automatically.[br]\r\n[br]\r\nHeightened (4th) The creatures fall unconscious for 1 round on a failure or 1 minute on a critical failure. They fall prone and release what they\u2019re holding, and they can\u2019t attempt Perception checks to wake up. When the duration ends, the creature is sleeping normally instead of automatically waking up.","jsondata":"","tags":"","templateId":"4003","blockId":"495425","world":"11b1708d-9de8-493a-a20d-d0b19cf46791","folder":"","isShared":"on"}