{"name":"Gr\u00edr","abilityscores":"Your Strength score increases by +2 and your Constitution score increases by +1","size":"Medium","speed":"30ft","languages":"You can speak Gr\u00edr plus one other language of your choice","features":"[b][i]Age. [\/i][\/b]Gr\u00edr reach adulthood at age 14 and live up to 60 years.\r\n[br][b][i]Alignment.[\/i][\/b] The Grir are a strong people, given to powerful conviction and a longing to keep their freedom. They are generally chaotic, but can be any alignment.\r\n[br]\r\n[i][b]Darkvision.[\/b][\/i] You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.\r\n[br]\r\n[i][b]Savage Attacks.[\/b][\/i] When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.\r\n[br]\r\n[i][b]Gr\u00edr Instincts.[\/b][\/i] You have proficiency in two of the following skills of your choice: Athletics, Animal Handling, Intimidation, Nature, Perception, and Survival.\r\n[br]\r\n[i][b]Powerful Build.[\/b][\/i] You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.","tabledata":"","tags":"Humanoid, Playable","isShared":"on","templateId":"23","blockId":"498360","world":"ec4ff296-828d-44a0-9bf5-14e3db8c611a","folder":""}