{"name":"Warding wind","level":"2-level","school":"Evocation","classes":"Wizard, sorcerer","castingtime":"1 action","range":"self","duration":"Concentration, up to 10 minutes","components":"V","materials":"","concentration":"1","description":"A strong wind (up to 20 mph) blows around you in a 10ft radius and moves with you, remaining centered on you. The wind lasts for the spell durations and has the following effects.\r\n[b]1.[\/b] It deafens you and other creatures in the area.\r\n[b]2.[\/b] It puts out unprotected flames torch size or smaller in the area.\r\n[b]3.[\/b] It hedges out vapors, gas, and fog that can be dispersed by strong wind.\r\n[b]4.[\/b] The area is difficult terrain for anyone other than you.\r\n[b]5.[\/b] The attack rolls of ranged weapon attacks have disadvantage if they pass in or out of this wind.","higherlevels":"","source":"[b]XGE[\/b]","tabledata":"","tags":"","isShared":"1","templateId":"19"}