{"name":"Mauro de Morte","class":"Rogue","level":"7","background":"Acolyte","race":"Aasimar","alignment":"Chaotic Neutral","proficiency_bonus":"3","strength":"8","dexterity":"17","constitution":"13","intelligence":"12","wisdom":"11","charisma":"16","str_save":"-1","dex_save":"6","con_save":"1","int_save":"4","wis_save":"0","cha_save":"3","hit_die":"8","total_hit_dice":"","acrobatics":"6","animal_handling":"0","arcana":"1","athletics":"2","deception":"6","history":"1","insight":"3","intimidation":"3","investigation":"1","medicine":"0","nature":"1","perception":"3","performance":"3","persuasion":"3","religion":"4","sleight_of_hands":"10","stealth":"9","survival":"0","proficiencies":"Acrobatics, Athletics, Deception, Insight, Perception, Religion, Sleight of Hand, Stealth\r\n\r\nSaving Throw Proficiencies | Dexterity, Intelligence","armor_class":"14","hit_points":"48","initiative":"3","speed":"30ft","proficiences_and_languages":"Armour | Light Armour\r\nWeapons | Simple Weapons, Hand Crossbow , Longsword, Rapier, Shortsword\r\nTools | Thieves tools, disguise kit, poisoners kit","attacks":"Weapon|Att Bonous|Range|Damage|Dmg Typ|Sneak Attack\r\nRapier |[roll:1d20+6] to hit |5'| [roll:1d8+3] Crit: [roll:1d8+11]|piercing |[roll:1d8+3d6+3] Crit:[roll:1d8+3d6+29]\r\nShortbow |[roll:1d20+6] to hit |80'\/120'|[roll:1d6+3] Crit: [roll:1d6+9]|piercing |[roll:1d6+3d6+3] Crit:[roll:1d6+3d6+27]\r\nDagger |[roll:1d20+6] to hit |5'| [roll:1d4+3] Crit: [roll:1d4+7]|piercing |[roll:1d4+3d6+3] Crit:[roll:1d4+3d6+25]\r\nBonus Action\r\nDagger (off hand)|[roll:1d20+6] to hit |5'| [roll:1d4] Crit: [roll:1d4+4]|piercing |[roll:1d4+3d6] Crit:[roll:1d4+3d6+22]\r\n","spellcasting":"N\/A","equipment":"Carried Gear: Leather armor (AC 11), rapier, daggers (7), leather dagger holster, shortbow and 20 arrows, \r\nKits | disguise kit (cosmetics, hair dye, props), poisoner's kit (vials, chemicals, venoms)\r\nDungeoneer's Pack (backpack, crowbar, hammer, 10 pitons, 10 torches, a tinderbox, 10 day rations, a waterskin, 50 ft of rope)  \r\nThieves tools, set of common clothes, holy symbol: amulet (circlet of blasting), prayer book, 5 sticks of incense, vestments\r\n\r\nCirclet of Blasting - You can use an action to cast the Scorching Ray spell when you make the spell's attacks, you do so with an Attack bonus of +5 can't be used this way again until the next dawn.\r\n- Scorching Ray (Three Rays 120 ft) Can do multiple targets or one target. Each target takes 2d6 fire damage\r\n\r\nChurch of Shar Medallion\r\nHollowed Dagger (Poison) - 10 mins to fill it. One Shot.","personality_trait":"I don\u2019t talk about the thing that torments me. I\u2019d rather not burden others with my curse.","ideal":"I have a dark calling that puts me above the law (Chaotic)","bond":"There's evil in me. It must never be set free.","flaw":"I talk to spirits that no one else can see.","features_and_traits":"","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"82, 519939, 151092, 151409","class_features":"Aasimar Traits:\r\n- Darkvision (60ft)\r\n- Celestial Resistance (vs. necrotic, radiant)\r\n- Healing Hands (once per day)\r\n- Lightbearer (Light cantrip)\r\n\r\nRogue Class Features:\r\n- Expertise (x2)\r\n- Sneak Attack (+4d6)\r\n- Thieves' Cant\r\n- Cunning Action (Dash, Disengage or Hide)\r\n- Assassinate (adv. vs no turn yet and any hit auto-critical)\r\n- Uncanny Dodge (reax. for half damage)\r\n- Steady-Aim (Adv on attack roll as a bonus action with no movement)\r\n- Evasion (Half damage on dex saves, no damage on a successful roll)\r\n\r\nAcolyte Features:\r\n- Shelter of the Faithful","creatures_and_mounts":"","possessions_and_property":"Trinket - Wineskin that refills when interred with a corpse\r\n\r\n50 platinum, 162 gold, 19 silver\r\n\r\nSafe Haven artifact (Being repaired by Athro the blacksmith minotaur); Black leather-bound book (Greed illusion-ed journal) \r\n","racestatblock":"Aasimar (Sacrament) - Homebrew\r\n\r\nHarrowing Story: \r\nA demon-worshiping hag kidnapped and raised you. You escaped, but the demon still has an infernal hold over you and fills your mind with evil thoughts. Near death, the goddess Shar found you and offered me deal: powers of darkness to fight forces of darkness in exchange for life-service as one of her agents in this realm. You've been in her service for 60 years, an assassin.\r\n\r\nEntered Campaign:\r\nAs a celestial-blooded prisoner. Captured in Fey Forest while  No concept of how much time has passed bound in darkness, tortured by the whispering presence of evil thoughts. The Goddess speaks to me in my dreams.\r\n\r\nWas pursuing an assassination contract on a unidentified member of the order...\r\n\r\nWorships:\r\nShar, goddess of darkness and loss (Forgotten Realms)\r\n","retinue":"Member of the Seven Deadly Sins (Assassin's Guild)\r\n","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"527548","world":""}