{"name":"Counteracting","type":"General, Gameplay, Rules as written","slot":"Rules as written","requirements":"","trigger":"","action":"When attempting a counteract check, add the relevant skill modifier or other appropriate modifier to your check against the target\u2019s DC. If you\u2019re counteracting an affliction, the DC is in the affliction\u2019s stat block. If it\u2019s a spell, use the caster\u2019s DC. The GM can also calculate a DC based on the target effect\u2019s level. \r\n\r\nFor spells, the counteract check modifier is your spellcasting ability modifier plus your spellcasting proficiency bonus, plus any bonuses and penalties that specifically apply to counteract checks. What you can counteract depends on the check result and the target\u2019s level. If an effect is a spell, its level is the counteract level. Otherwise, halve its level and round up to determine its counteract level. If an effect\u2019s level is unclear and it came from a creature, halve and round up the creature\u2019s level.","description":"Some effects try to counteract spells, afflictions, conditions, or other effects. Counteract checks compare the power of two forces and determine which defeats the other. Successfully counteracting an effect ends it unless noted otherwise.\r\n\r\n","specific_applications":"","performance":"[b]Critical Success [\/b]Counteract the target if its counteract level is no more than 3 levels higher than your effect\u2019s counteract level.[br]\r\n[b]Success [\/b]Counteract the target if its counteract level is no more than 1 level higher than your effect\u2019s counteract level.[br]\r\n[b]Failure [\/b]Counteract the target if its counteract level is lower than your effect\u2019s counteract level.[br]\r\n[b]Critical Failure [\/b]You fail to counteract the target.[br]","tags":"General, Gameplay, Rules as written","templateId":"2025","blockId":"535166","world":"86f06cf9-62de-4946-b92c-f99b8953b968","folder":"1707","isShared":"on"}