{"name":"Harm","level":"1","school":"Necromancy","traits":"Necromancy, Negative","tradition_arcane":"0","tradition_divine":"1","tradition_occult":"0","tradition_primal":"0","component_material":"0","component_somatic":"1","component_verbal":"0","component_focus":"0","cast":"1 to 3 actions","range":"varies","target":"1 living creature or 1 willing undead\u00a0creature","duration":"instant","saving_throw":"basic Fortitude","description":"You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.\r\n\r\n[b]1 action (somatic) [\/b]The spell has a range of touch.[br]\r\n[b]2 actions (verbal, somatic) [\/b]The spell has a range of 30 feet. If you\u2019re healing an undead creature, increase the Hit Points restored by 8.[br]\r\n[b]3 actions (material, verbal, somatic) [\/b]You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the area.\r\n\r\n[b]Heightened (+1) [\/b]The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.","jsondata":"","tags":"Necromancy, Negative, 1st, spell","templateId":"4003","blockId":"536550","world":"","folder":"1707","isShared":"on"}