{"name":"Reyna Shifhorn","class":"Ranger","level":"1","background":"Outlander","race":"Wood elf","alignment":"Neutral good","proficiency_bonus":"2","strength":"13","dexterity":"18","constitution":"13","intelligence":"13","wisdom":"16","charisma":"8","str_save":"3","dex_save":"6","con_save":"1","int_save":"1","wis_save":"1","cha_save":"-1","hit_die":"10","total_hit_dice":"1","acrobatics":"4","animal_handling":"3","arcana":"1","athletics":"3","deception":"-1","history":"1","insight":"5","intimidation":"-1","investigation":"1","medicine":"1","nature":"3","perception":"5","performance":"-1","persuasion":"-1","religion":"1","sleight_of_hands":"4","stealth":"4","survival":"5","proficiencies":"Survival, insight, nature, perception, athletics\r\n\r\nLanguages: Common, elvish, halfling","armor_class":"15","hit_points":"11","initiative":"4","speed":"35ft","proficiences_and_languages":"Armor: Light armor, medium armor, shields\r\nWeapons: Simple weapons, martial weapons\r\nTools: Harp","attacks":"Shortsword | [roll:1d20+6] | [roll:1d6+4]\r\nLongbow | [roll:1d20+6] | [roll:1d8+4]","spellcasting":"","equipment":"Weapons: Shortsword (x2), Longbow\r\nArmor: Leather armor\r\nMiscellanious: Explorer's pack, Wooden Harp, Hunting Trap, Owl Feather Trophy, \r\nAmmo: 20 arrows\r\nMoney: 11gp","personality_trait":"","ideal":"","bond":"","flaw":"I struggle with calculus. ","features_and_traits":"- Mask of the wild:\r\nYou can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.\r\n- Darkvision:\r\nAccustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.\r\n- Fey ancestry:\r\nYou have advantage on saving throws against being charmed, and magic can't put you to sleep.\r\n- Trance:\r\nElves do not sleep. Instead they meditate deeply, remaining semi-conscious, for 4 hours a day. The Common word for this meditation is \"trance\". While meditating, you dream after a fashion; such dreams are actually mental exercises that have become reflexive after years of practice. After resting in this way, you gain the same benefit a human would from 8 hours of sleep.\r\n- Favored enemy:\r\nChoose a type of favored enemy: Humanoids. You gain a +2 bonus to damage rolls with weapon attacks against creatures of the chosen type. Additionally, you have advantage on Wisdom (Survival) checks to track your favored enemies, as well as on Intelligence checks to recall information about them.\r\n- Natural Explorer:\r\nYou are a master of navigating the natural world, and you react with swift and decisive action when attacked. This grants you the following benefits:\r\nYou ignore difficult terrain.\r\nYou have advantage on initiative rolls.\r\nOn your first turn during combat, you have advantage on attack rolls against creatures that have not yet acted.\r\nIn addition, you are skilled at navigating the wilderness. You gain the following benefits when traveling for an hour or more:\r\nDifficult terrain doesn\u2019t slow your group\u2019s travel.\r\nYour group can\u2019t become lost except by magical means.\r\nEven when you are engaged in another activity while traveling (such as foraging, navigating, or tracking), you remain alert to danger.\r\nIf you are traveling alone, you can move stealthily at a normal pace.\r\nWhen you forage, you find twice as much food as you normally would.\r\nWhile tracking other creatures, you also learn their exact number, their sizes, and how long ago they passed through the area.\r\n- Wanderer:\r\nYou have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"539465","world":""}