{"name":"Recon Scout","race":"Human","profession":"Soldier (Scout)","challenge_rating":"1","size":"Medium","languages":"Common","alignment":"Lawful Neutral","description":"Scouts do not like to engage in direct combat. Flanking, speed, and stealth is the name of the game for a scout. They need to run in behind enemy lines, do what needs to be done, and quickly get out.","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"16","hit_points":"16","strength":"12","dexterity":"18","constitution":"10","intelligence":"15","wisdom":"14","charisma":"13","base_movement":"40","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"","skills":"[ul]\r\n[li]Acrobatics: +6[\/li]\r\n[li]Sleight of Hands: +6[\/li]\r\n[\/ul]\r\n","saving_throws":"Dexterity and Constitution","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[ul]\r\n[li]Quick Feet: As a bonus action, the scout can disengage or dash.[\/li]\r\n[\/ul]\r\n","actions":"[ul]\r\n[li]M1 Carbine: +6 to hit. 1D8+4 (2 magazines) (150\/300)[\/li]\r\n[\/ul]\r\n","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","tags":"","templateId":"3087","blockId":"545065","world":"5de11607-0f76-450b-836a-9d961d20589f","folder":"","isShared":"on"}