{"name":"Dobhrain","character_name":"Dobhrain","race":"Brenneri","size":"Medium","speed":"30","gender":"Male","player":"Players","class_and_level":"Operative 5","theme":"Ace Pilot","alignement":"Lawful Neutral","homeworld":"Near Space","deity":"None","description":"Agent O.C. used to be a member of the Brenneri Special Forces, typically the pilot but his skills were pretty well rounded for taking on single targets. He left the force for mysterious reasons, moved to the Pact Worlds and joined the Hunters,","strength":"14","strength_temporary_adjustment":"0","dexterity":"18","dexterity_temporary_adjustment":"0","constitution":"14","constitution_temporary_adjustment":"0","intelligence":"14","intelligence_temporary_adjustment":"0","wisdom":"12","wisdom_temporary_adjustment":"0","charisma":"13","charisma_temporary_adjustment":"0","acrobatics":"5","acrobatics_class_mod":"0","acrobatics_misc_mod":"6","athletics":"5","athletics_class_mod":"0","athletics_misc_mod":"5","bluff":"0","bluff_class_mod":"0","bluff_misc_mod":"4","computers":"5","computers_class_mod":"0","computers_misc_mod":"5","culture":"5","culture_class_mod":"0","culture_misc_mod":"5","diplomacy":"0","diplomacy_class_mod":"0","diplomacy_misc_mod":"6","disguise":"5","disguise_class_mod":"0","disguise_misc_mod":"5","engineering":"5","engineering_class_mod":"0","engineering_misc_mod":"5","intimidate":"0","intimidate_class_mod":"0","intimidate_misc_mod":"4","life_science":"0","life_science_class_mod":"0","life_science_misc_mod":"4","medicine":"5","medicine_class_mod":"0","medicine_misc_mod":"5","mysticism":"0","mysticism_class_mod":"0","mysticism_misc_mod":"4","perception":"5","perception_class_mod":"0","perception_misc_mod":"5","physical_science":"0","physical_science_class_mod":"0","physical_science_misc_mod":"4","piloting":"0","piloting_class_mod":"0","piloting_misc_mod":"7","sense_motive":"5","sense_motive_class_mod":"0","sense_motive_misc_mod":"7","sleight_of_hand":"5","sleight_of_hand_class_mod":"0","sleight_of_hand_misc_mod":"5","stealth":"5","stealth_class_mod":"0","stealth_misc_mod":"6","survival":"5","survival_class_mod":"0","survival_misc_mod":"5","profession_table":"","initiative_modifier":"2","stamina_total":"45","stamina_current":"","health_total":"34","health_current":"","resolve_total":"6","resolve_current":"","energy_armor_bonus":"5","kinetic_armor_bonus":"5","energy_armor_misc_modifier":"","kinetic_armor_misc_modifier":"","damage_reduction":"","resistances":"","fortitude_save_base":"1","reflex_save_base":"4","willpower_save_base":"4","fortitude_save_misc_modifier":"","reflex_save_misc_modifier":"","willpower_save_misc_modifier":"","base_attack_bonus":"3","melee_attack_misc_modifier":"","ranged_attack_misc_modifier":"","throw_attack_misc_modifier":"","equipment":"Vesk Brigandine II KAC+5 EAC +5\r\nTactical Knife 2d4+4","col_arms_and_equipment":"","features":"Toughness\r\nClose Combat","col_theme_features":"Level 1 Theme Knowledge: +1 Dex, Reduce Culture DC of Starships, Pilot becomes Class Skill","col_class_features":"Specialization: Ghost\r\nExploit 1: Trap Spotter\r\nExploit 2: Jack of All Trades\r\nCloaking Field: Can use Stealth to hide in plain sight, lasts 10 rounds \r\nTrick Attack: Roll Stealth Check, DC 20+Monster CR, if Successful target becomes Flat Footed and attack adds +3d8 damage","col_possessions_and_property":"","col_ship":"","col_retinue":"","spellbook":"","col_spellbook_0_level_spells":"","spell_slots_0":"","col_spellbook_1_level_spells":"","spell_slots_1":"","col_spellbook_2_level_spells":"","spell_slots_2":"","col_spellbook_3_level_spells":"","spell_slots_3":"","col_spellbook_4_level_spells":"","spell_slots_4":"","col_spellbook_5_level_spells":"","spell_slots_5":"","col_spellbook_6_level_spells":"","spell_slots_6":"","col_spellbook_7_level_spells":"","spell_slots_7":"","col_spellbook_8_level_spells":"","spell_slots_8":"","col_spellbook_9_level_spells":"","spell_slots_9":"","tags":"","isShared":"on","templateId":"2397","blockId":"568678","world":""}