{"name":"Magic Sense","type":"Trait, Class Feat, Detection, Divination, Oracle 12, Sorcerer 12, Wizard 12, Arcane, Divine, Occult, Primal","slot":"Class Feat 12","requirements":"","trigger":"","action":"","description":"You have a literal sixth sense for ambient magic in your vicinity. ","specific_applications":"You can sense the presence of magic auras as though you were always using a 1st-level detect magic spell. This detects magic in your field of vision only. When you Seek, you gain the benefits of a 3rd-level detect magic spell on things you see (in addition to the normal benefits of Seeking). You can turn this sense off and on with a free action at the start or the end of your turn.\r\n\r\nSpecial This feat has the trait corresponding to the tradition of spells you cast (arcane, divine, natural, or occult).","performance":"","tags":"Pathfinder 2e, Trait, Class Feat, Detection, Divination, Oracle 12, Sorcerer 12, Wizard 12, Arcane, Divine, Occult, Primal, Core","isShared":"on","templateId":"2025","blockId":"570234","world":"f10ab956-7990-4a3e-8e28-6ffb37472cda","folder":""}