{"name":"Adriel Zal'Tana","class":"Gunslinger (Sharpshooter)","level":"3","background":"Soldier","race":"Wood Elf","alignment":"N","proficiency_bonus":"2","strength":"13","dexterity":"18","constitution":"13","intelligence":"15","wisdom":"16","charisma":"10","str_save":"1","dex_save":"6","con_save":"1","int_save":"2","wis_save":"3","cha_save":"2","hit_die":"8","total_hit_dice":"3","acrobatics":"6","animal_handling":"3","arcana":"2","athletics":"3","deception":"2","history":"2","insight":"3","intimidation":"2","investigation":"2","medicine":"3","nature":"2","perception":"5","performance":"0","persuasion":"0","religion":"2","sleight_of_hands":"6","stealth":"4","survival":"3","proficiencies":"","armor_class":"15","hit_points":"19","initiative":"4","speed":"35","proficiences_and_languages":"Playing Cards, Dice, Land Vehicles, gunsmithing kit\r\nLongsword, shortsword, shortbow, longbow, simple weapons, simple firearms, martial firearms\r\n\r\nCommon, Elvish, Dwarvish","attacks":"Musket (80\/240) | [roll:1d20+8] | [roll:2d8]\r\nPistol (40\/120) | [roll:1d20+6] | [roll:2d6]\r\nDagger | [roll:1d20+6] | [roll:1d4+4]","spellcasting":"4d8 risk dice, refresh on long rest\r\n\r\ncan expend 1 risk die per turn to perform deeds (on gunslinger pdf)\r\n\r\nDC 14 save\r\n\r\n","equipment":"Rank insignia from Dwarf and Elf military, a trophy taken from a fallen enemy (a dagger, broken blade, or piece of a banner), a bone dice set, a set of common clothes, leather armor w\/ long coat, dagger, flintlock pistol, musket, Backpack, bedroll, mess kit, tinderbox, torch (10), rations (10), waterskin, 50 ft hempen rope.\r\n\r\n10 gp","personality_trait":"I'm haunted by memories of war. I can't get the images of violence out of my mind.","ideal":"Ideals aren't worth killing over or going to war for.","bond":"Those who fight beside me are those worth dying for.","flaw":"My hatred of my enemies is blinding and unreasoning.","features_and_traits":"Military Rank\r\n\r\nDarkvision 60 ft\r\n\r\nFey Ancestry\r\n-You have advantage on saving throws against being charmed, and magic can't put you to sleep.\r\nTrance\r\n\r\nMask of the Wild\r\n-You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.\r\n\r\nBullseye\r\n-You gain a +2 bonus to ranged attack rolls you make using firearms. The weapon must have the Sighted property or have a normal range of 80 feet or longer to gain this effect. This effect does not stack with the Archery fighting style.\r\n\r\nQuickdraw\r\n-Gunslingers have twitch reflexes and can pull a gun in the blink of an eye. You have advantage on initiative rolls. Additionally, you can draw or stow up to two weapons when you roll initiative and whenever you take an action on your turn.\r\n\r\nCritical Shot\r\n-your ranged firearm attacks score a critical hit on a roll of 19 or 20.\r\n\r\nPoker Face\r\n-you have advantage on ability checks and saving throws made to prevent others from sensing your motives, perceiving your emotions, or reading your thoughts.\r\n\r\nAim\r\n-as a bonus action on your turn, you can take the Aim action. When you take this action, your next firearm attack suffers no penalty for long range, and ignores half and three-quarters cover.\r\n\r\nEagle Eye\r\n-you can add twice your proficiency modifier to Wisdom (Perception) checks you make that rely on sight.\r\n\r\n","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"610531","world":"24b667a0-9341-48ca-bcc1-0eca2748f8df","folder":""}