{"name":"Pax Venatore, Pacificatores","race":"humanoid (any race)","profession":"@[Pax Venatores](formation:76178a95-731a-4c13-b608-383e481be24d), @[Veteran, Pacificatores](rank:42c82c1c-fadf-419b-9b08-477edbacfc5d)","cr":"5","size":"Medium","languages":"Common and any 2 other languages","alignment":"Neutral","description":"[row][col]A Pax Venatore is an elite operatives of the @[Pacificatores](organization:6368cfac-7e26-4f08-906a-9a792cf6bde6). They are considered to be among the most resourceful and well trained members of the organization.[\/col][col][img:1874963|center|80][center][b]@[Pax Venatores](formation:76178a95-731a-4c13-b608-383e481be24d)[br]Rank 5 \/ Non-Commissioned[\/b][\/center][\/col][\/row]","ideals":"[b]Expert Maneuvers.[\/b] As long as the Pax Venatores can see a member of their group, they do not ivoke [i]Attacks of Opportunity[\/i].","bonds":"[b]Shared Training.[\/b] While two or more Pax Venatores or more can see each other, even if they belong to different groups, they all have advantage on their attack rolls.","flaws":"[b]Small Unit.[\/b] If the Pax Venatore can see another Pax Venatore being downed, even from a different group, they must make a Wisdom saving throw (DC 10 + 2 for every currently downed Pax Venatores). On a fail, the Pax Venatore loses both his Bond abilities for 1 day.","suggested_environments":"","ac":"16 (Breatplate)","hitpoints":"70 [roll:20d8+16|(10d8 + 60)]","strength":"15","dexterity":"17","constitution":"13","intelligence":"12","wisdom":"19","charisma":"10","movement":"40","fly":"","burrow":"","hover":"","swim":"30","climb":"25","senses":"passive Perception 21","skills":"Insight +4, Perception +8, Medicine +4","savingthrows":"Constitution [roll:1d20+3|+3]","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[justify][b]Blindshot Specialist.[\/b] The Pax Venatore ignores half cover and three quarters cover when it makes attacks with its shortbow, and it has +2 to ranged weapon attack and damage rolls (already included in the attacks below).[\/justify]\r\n\r\n[justify][b]Tracker's Mark.[\/b] As a [i]Bonus Action[\/i], the Pax Venatore chooses one target within 60 feet of its position that it can see, or prelaces its mark with a new target it can see within range. The Pax Venatore's weapon attacks ignore any damage resistance of the marked taget and deal an additional 10 [roll:3d6|(3d6)] damage.[\/justify]","actions":"[b]Long Sword.[\/b] [i]Melee Weapon Attack:[\/i] [roll:1d20+4|+4] to hit, reach 5 ft., one target: Hit: 7 [roll:1d8+3|(1d8 + 3)] \/ 8 [roll:1d10+3|(1d10 + 3)] slashing damage.\r\n\r\n[b]Shortbow.[\/b] [i]Ranged Weapon Attack:[\/i] +[roll:1d20+8|+8] to hit, range 80\/320 ft,. one target: Hit: 10 [roll:1d6 + 7(1d6 + 7)] piercing damage.","reactions":"","legendaryactions":"[b]Parry and Riposte (2\/Short Rest).[\/b] The Pax venatore blocks a melee attack from a creature that is up to one size bigger than it and that stand withing 5 feet of it, redirecting the energy into a swing with thier [i]Longsword[\/i], automatically scoring a [i]Critial Hit[\/i].","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"Veteran, Pacificatores, Non-Commisioned","isShared":"on","templateId":"22","blockId":"650616","world":"ef2eb31c-e866-4ca8-afd6-73d234acf363","folder":"2015"}