{"name":"Shortbow","itemflags":"martial,bow","bulk":"1","description":"This smaller bow is made of a single piece of wood and favored by skirmishers and cavalry.\r\n\r\n[b]Damage[\/b] 1d6 Piercing[br]\r\n[b]Category[\/b] Martial[br]\r\n[b]Ammunition[\/b] Arrows","level":"0","usage":"held in 2 hands","activate":"","itemart":"","firsttype":"Bow","firstprice":"3 gp","firstlevel":"0","firsttext":"[b]Traits[\/b] Deadly d10: On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon\u2019s damage. This increases to two dice if the weapon has a greater striking rune and three dice if the weapon has a major striking rune. For instance, a rapier with a greater striking rune deals 2d8 extra piercing damage on a critical hit. An ability that changes the size of the weapon\u2019s normal damage dice doesn\u2019t change the size of its deadly die.\r\n\r\n[b]Critical Specialization Effects[\/b] Bow: If the target of the critical hit is adjacent to a surface, it gets stuck to that surface by the missile. The target is immobilized and must spend an Interact action to attempt a DC 10 Athletics check to pull the missile free; it can\u2019t move from its space until it succeeds. The creature doesn\u2019t become stuck if it is incorporeal, is liquid (like a water elemental or some oozes), or could otherwise escape without effort.","secondtype":"","secondprice":"","secondlevel":"","secondtext":"","thirdtype":"","thirdprice":"","thirdlevel":"","thirdtext":"","fourthtype":"","fourthprice":"","fourthlevel":"","fourthtext":"","tags":"pathfinder 2e,martial,bow","isShared":"on","templateId":"5004","blockId":"663014","world":""}