{"name":"Jailer","level":"3","rarity":"","alignment":"Lawful Neutral","size":"Medium","traits":"Human, Humanoid","type":"Officer","imageid":"2174368","about":"A jailer's primary responsibility is to keep prisoners from escaping. Jailers must often use force, or the threat of force, to keep their charges in line, as even the most carefully crafted cells, manacles, or chains can fail with time and persistence when the prisoners have the will to attempt an escape.\r\n","perception":"[roll:1d20+9 |Expert] 10 to find concealed objects","languages":"Common","skills":" Athletics [roll:1d20+11| Expert],  Diplomacy [roll:1d20+5| Trained], Intimidation [roll:1d20+7| Expert] ","str_mod":"+4","dex_mod":"+3","con_mod":"+1","int_mod":"0","wis_mod":"+2","cha_mod":"0","items":"Items club, crossbow (20 bolts), keyring, signal whistle, simple manacles, studded leather armor","ac":"20","st_fort":"+8","st_ref":"+10","st_will":"+7","st_notes":"","hp":"45","immunities":"","weaknesses":"","resistances":"","speed":"25 ft","melee":"Club [roll:1d20+11| expert] [roll:1d20+6| +6]\/[roll:1d20+1| +1]] , Damage [roll:1d6+8| Bludgeoning] ","ranged":"Crossbow [roll:1d20+10| expert] [roll:1d20+5| +5]\/[roll:1d20| +0]] (range increment 120 feet, reload 1), Damage  [roll:1d8+4| Piercing] ","abilities":"[ul][li][b]Attack of Opportunity[\/b] Reaction[\/li]\r\n[li][b]Efficient Capture[\/b] [ul][li][b]Three Actions[\/b] (attack, manipulate)[\/li] [li][b]Requirements[\/b] The jailer has manacles in hand and is adjacent to a creature[\/li] [li][b]Effect[\/b] The jailer attempts to bind the creature's wrists or ankles with the manacles. If the jailer succeeds at an attack roll [roll:1d20+9| Manacles] against the target's AC, they apply the manacles.[\/li][\/ul][\/li]\r\n[li][b]Intimidating Strike[\/b] Two Actions (emotion, fear, fighter, mental) The jailer makes a melee Strike. If it hits and deals damage, the target is frightened 1, or frightened 2 on a critical hit.[\/li]\r\n[li][b]Subdue Prisoners[\/b] The jailer doesn't take the normal penalty for making a nonlethal attack when attacking with their club.[\/li][\/ul]","spells":"","rituals":"","description":"","jsondata":"","tags":"Pathfinder 2e, Human, Humanoid, Level 3, CR 1, Officer, Gradus","isShared":"on","templateId":"5003","blockId":"703512","world":"f10ab956-7990-4a3e-8e28-6ffb37472cda","folder":""}