{"name":"Quiet \"Shadow\" Hail","class":"Rogue","level":"6","background":"Spy (criminal)","race":"Tabaxi","alignment":"CN","proficiency_bonus":"3","strength":"8","dexterity":"17","constitution":"14","intelligence":"13","wisdom":"10","charisma":"13","str_save":"-1","dex_save":"5","con_save":"2","int_save":"3","wis_save":"0","cha_save":"1","hit_die":"8","total_hit_dice":"4","acrobatics":"3","animal_handling":"0","arcana":"1","athletics":"-1","deception":"3","history":"1","insight":"2","intimidation":"3","investigation":"7","medicine":"0","nature":"1","perception":"6","performance":"1","persuasion":"3","religion":"1","sleight_of_hands":"6","stealth":"9","survival":"0","proficiencies":"Deception, Insight, Intimidation, Persuasion, Sleight of Hand\r\n\r\nExpertise: Stealth, Perception, Investigation","armor_class":"15","hit_points":"38","initiative":"3","speed":"30","proficiences_and_languages":"ARMOR\r\nLight Armor\r\n\r\nWEAPONS\r\nHand Crossbow, Longsword, Rapier, Shortsword, Simple Weapons\r\n\r\nTOOLS\r\nForgery Kit, Thieves' Tools, Disguise kit, Dice set,  Alchemy set\r\n\r\nLANGUAGES\r\nCommon, Elvish, Thieves\u2019 Cant, (kind of understand)Hylotl","attacks":"Rapier | [roll:1d20+5] | [roll:1d8+3] \r\nTide shortsword | [roll:1d20+5] | [roll: 1d6+3] \r\nParrying Dagger | [roll:1d20+5] | [roll:1d4+3] \r\nSai | [roll:1d20+5] | [roll:1d5+3]\r\nClaws | [roll:1d20+1] | [roll:2d4-1] \r\n\r\nShortbow  (80\/320) | [roll:1d20+5] | [roll:1d6+3] \r\nLight Crossbow (80\/320) | [roll:1d20+5] | [roll:1d8+3]\r\n\r\nsneak attack | [roll:3d6]\r\nWails(3 pr long rest) | [roll:2d6]","spellcasting":"Mage hand","equipment":"Shortbow\r\nArrows(20)\r\nLight Crossbow\r\nBolts\r\nStudded Leather armor\r\nRapier\r\nTide Shortsword\r\nSai\r\nParrying dagger\r\n\r\nBurglary pack\r\nDisguise kit\r\nThieves' tools\r\nForgery kit\r\nTinkering tools\r\n(Portable)Alchemy set","personality_trait":"The first thing I do in a new place is note the locations of everything valuable\u2014or where such things could be hidden.\r\nI would rather make a new friend than a new enemy.","ideal":"Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)","bond":"I\u2019m guilty of a terrible crime. I hope I can redeem myself for it.","flaw":"When I see something valuable, I can\u2019t think about anything but how to steal it.\r\n","features_and_traits":"Feature: Spy Contact You have a reliable and trustworthy contact who acts as your liaison to a network of other spies. You know how to get messages to and from your contact, even over great distances; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for you.\r\n\r\nSpecialty There are many kinds of criminals, and within a thieves' guild or similar criminal organization, individual members have particular specialties. Even criminals who operate outside of such organizations have strong preferences for certain kinds of crimes over others.\r\n\r\nSneak Attack\r\nBeginning at 1st level, you know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon.\r\n\r\nYou don't need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll.\r\n\r\nThe amount of the extra damage increases as you gain levels in this class, as shown in the Sneak Attack column of the Rogue table.\r\n\r\nCunning Action\r\nStarting at 2nd level, your quick thinking and agility allow you to move and act quickly. You can take a bonus action on each of your turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.\r\n\r\nWHISPERS OF THE DEAD\r\nWhen you choose this archetype at 3rd level, echoes of those who have died cling to you. Whenever you finish a short or long rest, you can gain one skill or tool proficiency of your choice, as a ghostly presence shares its knowledge with you. You lose this proficiency when you use this feature to choose a different proficiency that you lack.\r\n\r\nWAILS FROM THE GRAVE\r\nAt 3rd level, as you nudge someone closer to the grave, you can channel the power of death to harm someone else as well. Immediately after you deal your Sneak Attack damage to a creature on your turn, you can target a second creature that you can see within 30 feet of the first creature. Roll half the number of Sneak Attack dice for your level (round up), and the second creature takes necrotic damage equal to the roll\u2019s total, as wails of the dead sound around them for a moment.\r\n\r\nYou can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.\r\n\r\nSteady Aim (Optional)\r\nAt 3rd level, as a bonus action, you give yourself advantage on your next attack roll on the current turn. You can use this bonus action only if you haven't moved during this turn, and after you use the bonus action, your speed is 0 until the end of the current turn.\r\n\r\nEvasive Footwork\r\nWhen you move, you get to roll a superiority die and add the result to your AC until you finish moving.\r\nSuperiority is a d8 that refreshes on short rest, you get 2","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"83, 226, 170,124,709513,709505,172","class_features":"596731, 605123","creatures_and_mounts":"","possessions_and_property":"180139,125663,343520,342797,168304,21489,333939,18167,15868","racestatblock":"325918","retinue":"","spellbook_0_level_spells":"619630","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"13","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"715122","world":"","folder":""}