{"name":"Divine Ally","type":"Trait","slot":"","requirements":"Champion 1","trigger":"","action":"","description":"Your devotion attracts a spirit of your deity's alignment. ","specific_applications":"Once you choose an ally, your choice can't be changed.\r\n\r\nThe following are divine allies:\r\n\r\n[ul][li][b]Blade Ally:[\/b] A spirit of battle dwells within your armaments. Select one weapon or handwraps of mighty blows when you make your daily preparations. In your hands, the item gains the effect of a property rune and you also gain the weapon's critical specialization effect. For a champion following the tenets of good, choose disrupting, ghost touch, returning, or shifting. For a champion following the tenets of evil, choose fearsome, returning, or shifting.[\/li]\r\n[li][b]Shield Ally:[\/b] A spirit of protection dwells within your shield. In your hands, the shield's Hardness increases by 2 and its HP and BT increase by half.[\/li]\r\n[li][b]Steed Ally:[\/b] You gain a young animal companion as a mount. Ordinarily, your animal companion is one that has the mount special ability, such as a horse. You can select a different animal companion (GM's discretion), but this ability doesn't grant it the mount special ability.[\/li][\/ul]","performance":"","tags":"Pathfinder 2e, Champion 3, Class Feature","templateId":"2025","blockId":"727660","world":"f10ab956-7990-4a3e-8e28-6ffb37472cda","folder":"","isShared":"on"}