{"name":"Sacred Defense","type":"Divine, Skill, Religion","slot":"Skill Feat 7","requirements":"Master of Religion, Devotion to a Deity","trigger":"","action":"","description":"You call upon your deity to grant you their protective blessing.","specific_applications":" Attempt a DC 30 Religion check. If you have legendary proficiency in Religion, you can instead attempt a DC 40 Religion check to increase the temporary Hit Points you gain on a successful check to 15 (25 on a critical success).","performance":"[ul][li][b]Critical Success[\/b] You gain 10 temporary Hit Points. You lose any remaining temporary Hit Points after 1 minute.[\/li]\r\n[li][b]Success[\/b] You gain 5 temporary Hit Points. You lose any remaining temporary Hit Points after 1 minute.[\/li]\r\n[li][b]Critical Failure[\/b] Your deity withholds their blessing. You cannot attempt to call to your deity again for 1 day[\/li][\/ul] \r\n","tags":"Pathfinder 2e, Skill Feat 7, Religion, Gods and Magic","templateId":"2025","blockId":"729231","world":"f10ab956-7990-4a3e-8e28-6ffb37472cda","folder":"","isShared":"on"}