{"name":"Kimi","class":"Fighter","level":"1","background":"Mountain Elf","race":"Half-Kitsune","alignment":"Neutral Good","proficiency_bonus":"2","strength":"17","dexterity":"9","constitution":"12","intelligence":"11","wisdom":"11","charisma":"12","str_save":"5","dex_save":"0","con_save":"3","int_save":"0","wis_save":"0","cha_save":"1","hit_die":"10","total_hit_dice":"","acrobatics":"0","animal_handling":"2","arcana":"0","athletics":"3","deception":"3","history":"0","insight":"0","intimidation":"1","investigation":"2","medicine":"0","nature":"0","perception":"0","performance":"1","persuasion":"1","religion":"0","sleight_of_hands":"0","stealth":"0","survival":"0","proficiencies":"- STR Saving Throws and Athletics\r\n- CON Saving Throws\r\n- Investigation\r\n- Animal Handling and Medicine\r\n- Deception","armor_class":"12","hit_points":"11","initiative":"0","speed":"30","proficiences_and_languages":"- Light, Medium and Heavy Armors, and shields\r\n- Simple and Martial weapons\r\n- Greatbows, Greatswords","attacks":"NAME | ATK BONUS | DAMAGE\/TYPE\r\nYokai Sakura | 2d6+5 | Slashing\r\nYum Greatbow | 1d10+1 | Piercing","spellcasting":"Great Weapon Fighting - When you roll a 1 or a 2 on a damage die for an attack you make with a melee weapon that you wielding with two hands, you can refill the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the Two-Handed or Versatility property for you to gain this benefit.\r\n\r\nSecond Wind - You gain a limited well of Stamina that you can draw to protect yourself from harm. On your turn, you can take one additional action on top of your regular action and a possible Bonus action. Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn.","equipment":"- Medium Samurai Armor\/Robes\r\n- Yokai Sakura - greatsword\r\n- A Yumi Greatbow\r\n- An Explorer's Pack\r\n- A grimoire\r\n- 190 gp\r\n- A shovel\r\n- Mason's tools","personality_trait":"I will always be ready to help my friends.","ideal":"Allies. I'm committed to comrades, not to ideals.","bond":"I once found an artifact to a lost civilization and want to learn more.","flaw":"My inexperience with local customs and traditions often gets me into trouble.","features_and_traits":"Speed - While not carrying anything in you hands, you can drop to all fours and increase your movement speed to 35 feet.\r\n\r\nHalf-Kitsune Trickery - You can appear as a human equivalent using very simple illusion magic. Someone looking at you can make an Intelligence (Investigation) check to tell that you aren't what you appear to be, but they can't see your true form. DC equal to 10 + Proficiency bonus + Charisma modifier. It is detectable by Detect Magic. If dispelled, you cannot use the effect again until you finish a long rest.\r\n\r\nKitsune Sight - At 1st level, you have proficiency in Wisdom (Perception) checks involving visual illusions. You also have advantage against saves against illusion magic. At 3rd level, you can detect illusions are present. At 10th level, gain +2 proficiency in Wisdom (Perception) checks involving visual illusions.\r\n\r\nBeguile - You have learned to manipulate what people see. You have advantage on Sleight of Hand checks and are proficient in Deception.\r\n\r\nKitsune Protection - You have resistance against fir damage.\r\n\r\nDarkvision - You can see in dim light within 60 feet in front of you as if it were bright light, and in non-magical darkness as if it were dim light. Additionally, you can up to 30 feet in magical darkness. You cannot discern color in darkness, only shades of gray.","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","templateId":"404","blockId":"733163","world":"209b2296-8e73-416c-adb2-2ba2780a695d","folder":"","isShared":"on"}