{"name":"Echolocators","itemflags":"Augmentation, Ears, Cybernetic","bulk":"-","description":"As a swift action, you can fan out these replacement ears to triple their surface area, giving you blindsense (sound).","level":"6","usage":"Thrown","activate":"Interact and Throw","itemart":"","firsttype":"Reactive","firstprice":"4450 SN","firstlevel":"6","firsttext":"Reactive Echolocators are sense dependent to a range of 30ft.","secondtype":"Active","secondprice":"13700 SN","secondlevel":"9","secondtext":"Active and enhanced echolocators occupy both the ears and throat system, also allowing you to spend a move action to produce, receive, and process a series of subsonic chirps to gain the benefits of blindsight (sound) until the beginning of your next turn. The blindsight from active echolocators has a range of 30 feet.","thirdtype":"Enhanced","thirdprice":"50900","thirdlevel":"13","thirdtext":"Enhanced echolocators have a range of 60 feet.","fourthtype":"","fourthprice":"","fourthlevel":"","fourthtext":"","tags":"Starfinder, Augmentation, Ears, Cybernetic, Core","isShared":"on","templateId":"5004","blockId":"781579","world":"64d0de52-fb17-44b3-9445-e9a3524a13de","folder":"9007"}