{"name":"Remove Paralysis","level":"2","school":"Necromancy","traits":"HEALING, NECROMANCY","tradition_arcane":"0","tradition_divine":"1","tradition_occult":"1","tradition_primal":"1","component_material":"0","component_somatic":"1","component_verbal":"1","component_focus":"0","cast":"2 actions","range":"touch","target":"1 creature","duration":"","saving_throw":"","description":"A surge of energy frees a paralyzed creature. You can attempt to counteract a single effect imposing the paralyzed condition on the target. This does not cure someone who is paralyzed from some natural state or effect, such as paralysis caused by non-magical wounds or toxins.\r\n\r\nHeightened (6th) The spell\u2019s range increases to 30 feet, and you can target up to 10 creatures.","jsondata":"","tags":"","templateId":"4003","blockId":"835044","world":"","isShared":"on"}