{"name":"Chilling Darkness","level":"3","school":"Evocation","traits":"ATTACK, COLD, DARKNESS, EVOCATION, EVIL","tradition_arcane":"0","tradition_divine":"1","tradition_occult":"0","tradition_primal":"0","component_material":"0","component_somatic":"1","component_verbal":"1","component_focus":"0","cast":"2 actions","range":"120 feet","target":"1 creature","duration":"","saving_throw":"","description":"You shoot an utterly cold ray of darkness tinged with unholy energy. Make a ranged spell attack against the target. You deal 5d6 cold damage, plus 5d6 evil damage if the target is a celestial.\r\n\r\nIf the ray passes through an area of magical light or targets a creature affected by magical light, chilling darkness attempts to counteract the light. If you need to determine whether the ray passes through an area of light, draw a line between yourself and the spell\u2019s target.\r\n\r\nCritical Success The target takes double damage.\r\nSuccess The target takes full damage.\r\n\r\nHeightened (+1) The cold damage increases by 2d6, and the evil damage against celestials increases by 2d6.","jsondata":"","tags":"","templateId":"4003","blockId":"835046","world":"","isShared":"on"}