{"name":"Captain of The Watch (Human)","level":"6","rarity":"Common","alignment":"White ","size":"Medium","traits":"Humanoid, Human","type":"Officer","imageid":"2705423","about":"The captain of the guard leads a troop of soldiers who serve as security forces for a powerful individual, most often a high-ranking noble or very rich merchant, though this stat block could also represent a lower-ranking captain of the guard for the leader of a nation. A formidable opponent in their own right, the captain of the guard skillfully employs their troops to protect the life and health of their ward.\r\n","perception":"[roll:1d20+15| Master]","languages":"Common, (possibly other depending on situation)","skills":"Athletics [roll:1d20+15| Expert], Diplomacy [roll:1d20+11|Trained], Intimidation [roll:1d20+13|Expert], Legal Lore[roll:1d20+12| Master], Society [roll:1d20+10| Expert], Warfare Lore [roll:1d20+8| Trained]","str_mod":"+5","dex_mod":"0","con_mod":"+2","int_mod":"0","wis_mod":"+3","cha_mod":"+3","items":"+1 longsword, crossbow (20 bolts), dagger, full plate, steel shield (Hardness 5, 20 HP, BT 10)","ac":"24","st_fort":"+14","st_ref":"+12","st_will":"+15","st_notes":"","hp":"95","immunities":"","weaknesses":"","resistances":"","speed":"25 feet","melee":"[pf:1a] [b]Longsword[\/b]: [roll:1d20+18| Master]\/[roll:1d20+13| +13]\/[roll:1d20+8|+8] (magical, versatile P) | Damage: [roll:1d8+11| slashing]\r\n\r\n","ranged":"[pf:1a] [b]Crossbow [\/b]:[roll:1d20+12| Master]\/[roll:1d20+7| +7]\/[roll:1d20+2|+2] (range increment 120 feet, reload 1)| Damage [roll:1d8+6| Piercing][br]\r\n","abilities":"[ul][li][b]Aura of Command [\/b]  (aura, emotion, mental) 30 feet. The captain of the guard bolsters lower-level guards under their command, granting them a +1 status bonus to their attack rolls and a +2 status bonus to their Will saves.[\/li] [li][b]Bravery[\/b]  When the captain of the guard rolls a success on a Will save against a fear effect, they get a critical success instead. In addition, any time they gain the frightened condition, reduce its value by 1.[\/li] [li][b]Shield Warden[\/b]  When the captain has their shield raised, they can Shield Block when an attack is made against an adjacent ally. If they do, the shield prevents that ally from taking damage instead of the captain.[\/li] [li][pf:ra][b]Attack of Opportunity[\/b] [\/li] [li][pf:ra][b]Shield Block[\/b][\/li] [li][pf:1a][b]Shielded Advance[\/b] [b]Requirements[\/b] The captain of the guard has their shield raised; [b]Effect[\/b] The captain of the guard presses forward, using their shield to push back foes. The captain Strides and Shoves, in either order. The multiple attack penalty doesn't apply to this Shove, though the Shove does count toward the captain's multiple attack penalty.[\/li][\/ul]\r\n","spells":"","rituals":"","description":"","jsondata":"","tags":"Pathfinder 2E, NPC, Humanoid, Human, Officer, White","templateId":"5003","blockId":"842494","world":"f10ab956-7990-4a3e-8e28-6ffb37472cda","folder":"","isShared":"on"}