{"name":"Soulbound Doll","level":"2","rarity":"Common","alignment":"Black","size":"Tiny","traits":"Construct, Soulbound","type":"Creature","imageid":"2998582","about":"Soulbound dolls are eerie mannequins or playthings that have been imbued with a small piece of a deceased mortal\u2019s soul. These little constructs are created for a variety of reasons\u2014such as to serve as companions or servants\u2014but their free will means their obedience to their creators is hardly a given. Followers of Pharasma generally abhor soulbound dolls, viewing them as a perversion of the natural cycle of souls, and those who worship the Lady of Graves see the destruction of a soulbound doll, regardless of the construct\u2019s alignment, as an important service to the Great Beyond. Soulbound dolls are the simplest in a series of soulbound constructs including human-sized soulbound mannequins, powerful soulbound shells, and sentinel soulbound terra-cotta warriors. Creating them from unwilling living creatures is evil, and an unwilling donor can resist the process with a successful Will save against the creator\u2019s Craft DC, ruining the doll if not preventing the donor\u2019s death. A non-evil doll can only be crafted from the soul of a person who has given consent to such use before their death occurred[br]\r\nSoulbound dolls encountered by adventurers are typically guardians of some sort; despite their diminutive size, the soul fragment\u2019s power makes the doll\u2019s fist more dangerous than a casual observer would expect. Further, it grants the doll a single spell of outsized power given its stature. Because of their autonomy and remarkable intelligence, soulbound dolls are occasionally employed by their crafters as administrators over much more powerful but mindless constructs such as golems, allowing such dolls to control defenses far beyond their own capabilities. Though soulbound dolls contain a small fragment of a soul extracted during or shortly after a person\u2019s death, this doesn\u2019t affect the deceased\u2019s resurrection or progress to the afterlife. This extraction process is lethal to otherwise-living prospective soul donors, though there are rumors of more expensive processes that allows someone to donate a fragment of a living soul without repercussions.[br]\r\nThe soul fragment resides in a soul focus gem (Hardness 10) typically embedded in the doll\u2019s neck or chest. The soul fragment isn\u2019t static, and the doll continues to learn from its initial state, meaning its personality and abilities can change, possibly growing closer to the donor\u2019s or moving farther a eld on its own individual path. The soulbound doll\u2019s focus gem retains the doll\u2019s memories even after the doll\u2019s destruction. The intact soul focus gem of a destroyed doll can even be placed into a new doll body by someone knowledgeable in the creation of soulbound creatures, effectively reconstituting the soulbound doll.\r\n[ul][li]Recall Knowledge - Construct (Arcana, Crafting): DC 16[\/li]\r\n[li]Unspecific Lore: DC 14[\/li]\r\n[li]Specific Lore: DC 11[\/li][\/ul]\r\nBestiary pg. 304","perception":"[roll:1d20+8 |+8], Darkvision","languages":"Common,","skills":"Acrobatics [roll:1d20+8 |+8], Occultism [roll:1d20+4 |+4], Stealth [roll:1d20+8 |+8] ","str_mod":"-2","dex_mod":"+4","con_mod":"+3","int_mod":"+0","wis_mod":"+2","cha_mod":"+0","items":"\r\n\r\n","ac":"20","st_fort":"+7","st_ref":"+10","st_will":"+6","st_notes":"","hp":"23","immunities":"bleed, death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious","weaknesses":"","resistances":"","speed":"20 feet, ","melee":"[b][pf:1a][\/b] Fist [roll:1d20+10 |+10] [roll:1d20+6 |+6] \/[roll:1d20+2 |+2] (agile, finesse, magical) Damage [roll:1d6+2 |Bludgeoning] [br]\r\n","ranged":"","abilities":"[b]Personality Fragments[\/b] A soulbound doll shares fragments of its donor soul\u2019s personality, though none of that creature\u2019s memories. This causes a soulbound doll to match the donor soul\u2019s alignment and gain the corresponding alignment traits.[br]","spells":"Occult Innate Spells DC 18, attack [roll:1d20+8 |+8]; 3rd levitate, one additional spell depending on the donor soul's alignment (see sidebar); Cantrips (1st) light, mage hand, prestidigitation\r\nA soulbound doll's additional 3rd-level innate spell depends on its alignment, as listed below.\r\nLawful Good: zone of truth; Neutral Good: heroism; Chaotic Good: heal; Lawful Neutral: nondetection; Neutral: wall of thorns; Chaotic Neutral: grease; Lawful Evil: chilling darkness; Neutral Evil: harm; Chaotic Evil: vampiric touch","rituals":"","description":"","jsondata":"","tags":"pathfinder 2, Black, Monster, Soulbound, Construct 2","templateId":"5003","blockId":"947357","world":"f10ab956-7990-4a3e-8e28-6ffb37472cda","folder":"","isShared":"on"}