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Paladin of the Word in Dungeons & Dragons 5e

Paladin of the Word


Hit Points

Hit Dice: d8 per Paladin of the Word level
Hit Points at first Level:
Hit Points at Higher Levels:

Proficiences

Armor:
Weapons:
Tools:
Saving Throws:
Skills:

Subclass Options

Oath of the Word

Paladins that have sworn an Oath of the Word carry with them the weight of law, Order and Justice. Their word is law and is imbued with divine energies that few can resist, carrying power capable of inflicting wounds and restoring life with their divine commands.

Channel Divinity

When you take this Oath at level 3, you gain the following two Channel Divinity options: Divine Order. You may spend your divinity point to bark a command at up to 4 allies within hearing range of you, spending a bonus action to do so. Any ally targeted within range gains an additional 10ft of mevement speed and advantage on any roll that involves the commands instructions. This effect last for up to 1 minute or until the command has been completed. Blessed Tongues. whenever you attempt to cast a spell you may spend your divinity point to remove any Somatic components from the spell. If this spell would normally be cast using an action you may cast it as a Bonus action instead.

Weight of the Law

You constantly carry the burden of law, manifesting itself as a tangible pressure from 7th level and beyond that hangs around you. hostile creatures that begin their turn within 15ft of you must make a Strength or Constitution saving throw (their choice) equal to your spellcasting DC or succum to the pressure and lose their movement action for the turn. At 18th level they also lose their reaction if they fail this save.

Divine Tongues

starting at 15th level using your Channel Divinity to use Blessed Tongues no longer uses a divinity point.

Hand of the Law

at 20th level and beyond you gain the ability to temporarily become an Avatar of your god. While you are an Avatar you gain the following benefits:   Immunity to Radiant damage, Immunity to non-magical Slashing, Bludgeoning and Piercing damage. Casting Oath spells that are of 3rd level spelland below does not use a spell slot. when making a melee attack you automatically apply your divine smite at its lowest level. You may choose to use a higher level divine smite at the regular spell slot cost.   This feature lasts for up to 1 minute and cannot be used again until you complete a long rest.


Paladin LevelSpells
3rdWord of Pain, Word of Life
5thWord of Binding, Word of Protection
9thWord of Purity, Word of Ruin
13thWord of Truth, Word of Command
17thWord of Death, Word of Eternity

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