Snatch and Drag - Skill 1
GENERALSKILLTRAVERSAL

Requirements Trained in Athletics
Prerequisites You must have a creature Grabbed or Restrained
Description You try your best to haul around a creature in your grasp. Make an Athletics check against the targets Fortitude DC.   Critical Success You move yourself and the target 10 feet per proficiency rank you have in Athletics up to a distance equal to your Speed.
Success You move yourself and the target 5 feet per proficiency rank you have in Athletics up to a distance equal to your Speed.
Critical Failure The target breaks free from your grasp as you struggle to haul it around. It is no longer Grappled or Restrained by you.
 
  Special If you use this against a willing or unconscious creature, instead of rolling you can choose to gain the effects of a Success. A creature who is paralyzed or who is otherwise inhibited from moving from an outside force that would reasonably make it harder for them to move or be moved, does not count as a willing creature.

Created by

Dwarfinator1.

System

Pathfinder 2e

Statblock Type

Action / Feat

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